TV-Y7 (30 MIN)

In a bid to get his hands on the Professor's latest invention, a misguided inventor steals the entire Nutwood file from the Memory Bank, the place where everyone's memories are stored.


TV-Y7 (30 MIN)

Rupert and Ottoline find a merry-go-round that has been abandoned on the common and restore it to it's former grandeur. After The Sage of Um accidentally brings the wooden characters to life, the kids find they must rescue the enchanted carousel from the evil Thogmort who wants it for his own financial gain.


TV-G (30 MIN)

Nora fears that her beloved story time with Mom will become a thing of the past when her mother says she’ll soon be able to read all by herself. Nora becomes disenchanted with all of the school activities that promote reading skills, including a first trip to the library to borrow her own library books. Nora’s concerns are put to rest when she learns that her mother loves reading her stories - and always will. /At her mother’s encouragement, Nora proceeds to make a special homemade birthday gift for her friend Yoko. After Nora hears about the great gifts that her friends bought for Yoko, she fears that her birthday present is no longer special enough. Nora is in for a wonderful surprise when she finds out that Yoko not only thinks her present is special, but also it’s something she’s wanted for quite some time.


TV-G (30 MIN)

Charles’ mom and dad tell him how much he’s growing, and he can’t wait to get to school to share the big news with his friends. When Mrs. Jenkins’ students display full-size cut-outs of themselves, it’s clear that Charles is the smallest in the class. Charles soon learns that “smallest” is a relative term when Doris, the biggest in the class, shares her woes of being the smallest in her family. /Yoko is granted permission from her mother to take a cherished set of Japanese figurines to school for Show & Share, on the condition that she take very good care of them. When the special carvings mysteriously disappear, Mrs. Jenkins announces a special lost and found day to look for them. Many lost items are recovered, but sadly, Yoko’s figurines are not among them. Seeing how hurt Yoko is prompts the return of the figurines with an apology.


TV-Y (30 MIN)

When Mickey comes across a huge load of vegetables on the side of the road, he worries that they must be lost and decides to bring them to the supermarket. Megan and Katrina the Carrot show him an even better place for the veggies. / Mickey meets Megan's new horse and thinks the horse is way cooler than he is, so he decides he wants to be more like the horse. Megan and Harry the Horse show Mickey there are many ways to be cool.


TV-Y (30 MIN)

Mickey sees his duck friends in the pond and wants to play with them only to discover he's afraid of the water. Megan and Doug the Dog show Mickey all the different animals that love to swim “ even Doug the Dog. / When Mickey sits outside the window and sings along with a boy playing the piano inside, the boy shuts the window so Mickey can't hear him play. Megan and Penelope the Piano teach Mickey the importance of practice time.


TV-Y (30 MIN)

The dogs turn the clubhouse into a winter wonderland to prepare for Pido's cousin's visit. Also, B.Max wants to take Great Aunt Woofy some sunflowers, but discovers there are no flowers in the garden.


TV-Y (30 MIN)

It's Puppy Pirate Sharing Day! Instead of sharing, Raggs eats all of Pido's Surprise Pie and tries to cover it up by filling it with his building blocks.


TV-Y (30 MIN)

16. Castle: Things quickly descend into chaos when Joe and Jack decide to not only help Mum with the housework but also to build their very own castle. It all goes swimmingly until the point when they have to defend their castle against a dragon with bad breath. And can they find a way to do everything as well as keeping an eye on Gracie? 17. Captain Eightlegs: Joe and Jack love playing Pirates so when their prized cutlass goes missing, the search for buried treasure becomes personal. They seek the help of Nana who regales them with tales of Caribbean Sea Pirates, but closer to home, they have to deal with a marauding Seadog who loves to bury treasure. Their treasure¦ 18. Bubble Trouble: Lizzie arrives with a bubble making kit and Jack decides that he and Joe will make (and preserve) the bestest bubble ever. But they haven't reckoned on Tallulah and her penchant for snapping at the watery wonders of delight¦ And did Mum really need to test out her new Hedgehog costume today of all days?!


TV-Y (30 MIN)

19. Good Goods: Joe rarely lets his size get him down but when Gordon tells him he's too small to play football he decides, with Jack's help, to do something about it. They discover, after a number of false starts, that good goods really do come in small packages. Even Gordon wishes he too were small! 20: Recycle This: When Joe and Jack find out that you can make robots by recycling juice cartons and other bits and pieces they go on a hunt for anything and everything they could possibly use. It's the issue about having to first use the things before you can ˜re-use' them that causes a little confusion. Luckily Mum and Dad help the kids understand the difference, and after all, robots come in really handy when it comes to tidying up and doing other boring jobs. 21: Butterfly Toast: Joe and Jack are given a rare opportunity to test their culinary skills when it transpires that there are no snacks left for Mum. Wonder whose fault that was¦ Anyhow, what will they make? Will it be delicious


TV-Y (30 MIN)

Stella and Sophie help a hippo to play and eat in what they believe are the right ways, but they discover that the hippo's different methods of doing things are okay and even fun. TAKE AWAY MESSAGE: It's okay to play and eat in ways that are different. Sophie's robot elephant goes haywire when Todd turns it on without asking. TAKE AWAY MESSAGE: Always ask before you use something that belongs to someone else.


TV-Y (30 MIN)

Pickle learns how to make a new noise that is very cool “ and VERY LOUD. Now he just can't stop! TAKE AWAY MESSAGE: - There's a right time and place to be loud. / Stella's newly baked cookies disappear when she leaves them outside to cool. She accuses Benny, a known cookie lover, of eating them until she sees the error in her thinking and finds the true culprits. TAKE AWAY MESSAGE: It's not okay to accuse somebody of eating your cookies when you don't know for sure that they did eat them.


TV-Y (30 MIN)

Wibbly simply does what children do. From day to day activities like getting into bed, wrapping a present or climbing a tree, to fantasy play like meeting a giant or going to the moon. Wibbly moves seamlessly in and out of fantasy play echoing the way children really interact and play. 


TV-Y (30 MIN)

Wibbly simply does what children do. From day to day activities like getting into bed, wrapping a present or climbing a tree, to fantasy play like meeting a giant or going to the moon. Wibbly moves seamlessly in and out of fantasy play echoing the way children really interact and play. 


TV-Y (30 MIN)

Chirp, Tweet and Squawk are three friends who use their imaginations and everyday objects to get them in - and out of - fantastically fun adventures and hilariously sticky predicaments! What would it be like to be a private or travel in space, dive underwater on a dolphin or ride a dinosaur? Just as Chirp and his friends - they play it every day. By using characters kids relate to and laugh with, coupled situations they're engaged and entertained by, Chirp will open up the world to preschoolers, one awesome adventure at a time. 


TV-Y (30 MIN)

Chirp, Tweet and Squawk are three friends who use their imaginations and everyday objects to get them in - and out of - fantastically fun adventures and hilariously sticky predicaments! What would it be like to be a private or travel in space, dive underwater on a dolphin or ride a dinosaur? Just as Chirp and his friends - they play it every day. By using characters kids relate to and laugh with, coupled situations they're engaged and entertained by, Chirp will open up the world to preschoolers, one awesome adventure at a time. 


TV-Y (30 MIN)

The worksite for the installation of a telescope in the Park keeps an owl from getting enough sleep. Marina, Zeek and Fishtronaut speak on her behalf and succeed on moving the worksite somewhere further away from her nest. During the journey they learn about Earth's movements, days and nights. While camping at night in the Park, our friend's tent is hit by a "seed shower. Surprised and intrigued by it, Marina, Fishtronaut and Zeek start an investigation to find out where the seeds came from. On the way, they meet some bats and learn about their importance to the Earth's ecosystem while helping them search for one of the group's member that has got lost.


TV-Y (30 MIN)

ZEEK tells jokes to FISHTRONAUT and MARINA. During ZEEK's show, they hear an animal sound they can't identify. Its similarity to human laughter makes our heroes think it's actually someone laughing. They go after the smiling animal. On the way they find out that vocalization was not laughter at all, but cries for help from a little HYENA who's trying to save her mom, stuck among rocks. Our friends are playing hyde-and-seek, but for some reason they have that strange feeling of being watched all the time¦ When the POP arrives and send them on a mission they realize that some other animals in the Park feel the same way! Anylising the clues, they find out that a lonely cameleon is in search of friends and need our heroes help!


TV-Y (30 MIN)

Driving along in the car with his family. Harry wishes they could go faster. Mom explains that their car is for getting places safely rather than racing. So Harry decides to go off into Dino World to see if his racing dreams can be realised there. They each have great fun building their own hotrod race cars, and then put them to the test. Even though Dino World is a world of possibility they learn that not every-where is ideal for driving really fast, but before the race is out they come across some excellent, high speed racing ground. The heat is really on as Steggy suddenly gains some extra power and comes up from the back to steal the victory. Harry sets off to Dino world in search of the right answer to a tricky math question. Whilst on his quest, Harry runs into some mathematical friends whom all seem to have their own puzzles to solve. Harry helps his new friends through numerous puzzles and finds that his logic for Math isn't as absent as he'd first thought. Harry figures out the answer to Nan


TV-Y (30 MIN)

When Harry's first tooth comes out, Harry places it under his pillow and waits for a visit from the legendary Tooth Fairy. But Harry is so eager to meet her that he finds it hard to fall asleep, and so decides to go to Dino World to see if he can save her the trip. Instead of the regular Tooth Fairy the gang manage to discover a Dinotoothfairysaurus, a tooth fairy especially for Dinosaurs! Harry and his friend Charley are invited to a Costume Party, and there's a prize for the best costume. Harry and team decide that "there's only one place to go to find a really great dress up costume “ Dino World! In Dino World, they all quickly realize that there is something quite special about these particular garments. As when they put them on they become magically transported into another reality. After a space ride, an armor clad adventure with a fire breathing dragon, and a rock concert, they all agree on a truly prize winning costume and go back home to make it for themselves.


TV-Y (30 MIN)

THE PICNIC - Martha wants to go on a picnic in the park, but George would rather stay in bed. So Martha takes the sleeping George, bed and all, on a wild ride through Happy Palms that climaxes with their appearance as unexpected guests at an al fresco wedding. THE TRICKSTER - George goes on a rampage of practical jokes that annoy Martha so much that she stops talking to him. When he tries to win her back with a gift of freshly baked cake, he finds she's turned the tables on him.


TV-Y (30 MIN)

THE TRIP - When George invites Martha to come with him on a sea cruise, she envisions all the comforts of a luxury yacht. The actual trip, however, turns out more Titanic than terrific. THE EXPERIMENT - Martha is trying to advance the scientific understanding of fleas, but George would rather train her subjects for the circus. When his troupe gets out of hand and infests all of their friends, it's up to George to discover a remedy.


TV-Y7 (30 MIN)

Oto is proud of his rock collection, and wants to complete it with a specimen of gold. But gold is rare -so how do you find it? Eager to help, the Team sets off to the YUKON TERRITORY, in CANADA. There, they try panning for gold, and then the boys split off to look for a gold mine - but soon get lost. It's up to the girls to fly to the rescue! In the end, Fico stumbles upon a tiny speck of gold “ but gives up his dream of buying a fancy bike horn, and gives it to Oto. When their sandcastle contest is rained out, Team Doki sets off to the driest sandy place Oto knows - the SAHARA DESERT, in AFRICA “ only to discover that the sand is too dry to build anything. They need water after all! Gabi knows there's water around, since plants and animals do live here. But how do they survive, in such a hot dry place? While Doki, Gabi, Anabella and Fico discover the adaptations of desert animals, Oto and Mundi try to ˜save' a poor baby camel who won't come into the shade.


TV-Y7 (30 MIN)

When a New Year's fireworks display is cancelled, the Team decides to visit CHINA, where fireworks were invented. Doki figures they must be celebrating too, and he wonders - what do the Chinese do, for New Year's? In BEIJING, they join their friend Dandan, who shows them Chinese New Year customs, while Oto makes traditional ˜long life' noodles. They're surprised to learn that they're early for the real celebrations “ which happen on the lunar calendar! But Dandan arranges for fireworks anyway. On the way home from a New Year's eve celebration in the far East, the gang is invited to another countdown in LONDON, ENGLAND. But wait “ how can it be New Year's Eve, again? They land, and are dismayed to discover that the famous ˜Big Ben' appears to have stopped. Surely, it's past midnight! So while Oto tries to ˜fix' it, the others head to the Greenwich observatory, for the correct time. There, they learn that thanks to time zones, it really can be different times in different places


TV-Y (30 MIN)

Follow five year old host Daniel Cook through a number of different real-world activities from flying in a helicopter to carving a pumpkin at the farm. Teaches children that they are the active explorers and are in control of their experience. Teaches them to discover by experimenting and taking risks in a safe environment.


TV-Y (30 MIN)

Follow five year old host Daniel Cook through a number of different real-world activities from flying in a helicopter to carving a pumpkin at the farm. Teaches children that they are the active explorers and are in control of their experience. Teaches them to discover by experimenting and taking risks in a safe environment.


TV-Y7 (30 MIN)

JD's ultimate fertilizer is slowly turning him into a plant and it's up to the team to get him back to the lab in time to cure him!/When Kent's super B.O. makes him reluctant to appear on a prized comic con panel, the Secret Lab kids have to find a way to Stop the Stink.


TV-Y7 (30 MIN)

When JD and Kent's battle bot, Monster Smash, escapes from the lab, the Secret Lab Kids must navigate a maze to find it./When JD and Kent believe that the dreaded Whomper is lurking outside the lab, Kent is terrified. JD hopes to become famous for discovering an unknown creature. The team must use science to determine if itÕs really a monster or if they can correctly classify it as some other animal.


TV-Y7 (30 MIN)

In Beijing, a young Chinese teen, left in charge of his family grocery store over orders a perishable food item without properly planning and it result in financial ruin for his parent's store...or so his vivid imagination pictures.


TV-Y7 (30 MIN)

A musical superstar's concerned call prompts Warren to send the SMC team in to save her opening act's promising career from a greedy, and ultimately crooked, Manager who is exploiting him and having him focus on everything but his core business and passion - music.


TV-Y7 (30 MIN)

When Carmen is tricked at a heist in China, she decides to get even with a Halloween surpirse. She decides to set up a haunted house with items she's recently stolen. Zack and Ivy find the place and notice all the costumed henchmen, so they go to a local costume shop to get into disguise. Ivy is delayed becuase the shopkeeper has to find a costume for her and sends Zack on ahead to try to catch Carmen. However, Zack is a bit frightened by all the spooky stuff in the house, and has to convince himself it's all fake. When Ivy arrives, she finds Carmen-- and they are dressed up as each other! Zack, doesn't know this and nabs Ivy by mistake as Carmen escapes again!


TV-Y7 (30 MIN)

Maelstrom, a thief who was caught by Carmen during her time as ACME-detective, escapes from prison, swearing revenge on her. At first, it is reported to the detectives that he died during his escape. The detectives are curious about him and The Chief tells them about his adventure with detective Carmen. During that adventure, Carmen and a robot version of the Chief stop Maelstrom from stealing the wreck of the Titanic. However, the robot version of the Chief is rather clumsy! At the conclusion of the story, Ivy and Zack find out that Maelstrom is alive and see the opportunity to catch both Carmen and Maelstrom. However, when the detectives sneak aboard Maelstrom's ship, he captures them.


TV-G (30 MIN)

The magnificent airborne world of the huge birds; storks, egrets, herons and condors; their nests, diets and modes of flight.


TV-G (30 MIN)

Animals who use camouflage as self-protection or as a hunter's strategy.


TV-G (30 MIN)

In this episode of "Safari Tracks we'll point our cameras at the "Big Five”once considered the five most dangerous animals to hunt in the bush. Now they are considered the five must-see animals on every safari to-do list.


TV-G (30 MIN)

This episode of "Safari Tracks does a vertical leap above the tree line to meet the world's tallest land animal: the giraffe. Feasting on acacia leaves, drinking at the waterhole, reproducing and avoiding lions and crocodiles are the giraffe activities highlighted on this "safari with a view.


TV-Y7 (30 MIN)

We'll investigate animals that lived in Australia long before people showed up. Including a giant kangaroo that could hop and never had to stop, an animal with the most powerful bite and more!


TV-Y7 (30 MIN)

We'll ask who the peacock is trying to impress? What makes the flamingo pink? And where you can find twin snakes. Get ready to meet dozens of animals that sport the most amazing colors.


TV-G (30 MIN)

In this episode we go down on the farm to explore the science of the cow's 4-chambered stomach. Learn about the mysterious muscle disorder that makes certain types of goats faint. Plus, find out what horsepower really is.


TV-G (30 MIN)

This show features some of the coolest creatures from the continent of South America. Find out how the Jaguar's jaws are able to crush bone. And why the Galapagos Tortoise can grow to nearly 1,000 lbs.


TV-PG (30 MIN)

A boy tries to eat a vibrating ball, a flock of geese play flock of seagulls, a Yorkie hates to read, a monkey and a dog learn a lesson in sharing, and a brave man puts a leaf blower where no leaf blower has been before, in this episode of Funniest Pets and People.


TV-PG (30 MIN)

In this episode, a man named Dan juggles lawn chairs, a family reminds us that when you buy a pool you get what you pay for, a squirrel hits the jackpot, a duck gets even, and many more hapless pets and people learn that what goes around comes around.


TV-Y7-FV (30 MIN)

The Land Before Grog “ On a field trip to an archaeological dig site, Eric accidentally un freezes the world's first super villain, who immediately kidnaps Kitty and tries to destroy the city with his dinosaur army. I, Sidebot “ A breakthrough in technology has rendered sidekicks obsolete. Robots can do everything a sidekick can do, just way better. At first everyone is happy they don't have to work anymore, but soon they start to want their old life back. And when the robots becomes so efficient they put both supers and villains out of business, Eric leads the charge to take their town back.


TV-Y7-FV (30 MIN)

Adventures in Supersitting “ Vana and Kitty are babysitting a baby super, but it's not going well. So they trick Eric and Trevor into taking over the amazingly dangerous task. Eric-o and Mandy-et “ No one wants Eric and Mandy to hang out together. Good and Evil just shouldn't mix. But, they like hanging out, so they disregard their orders to stay away from one another, and meet up. As long as they stay one step ahead of the angry mob looking for them, they should be fine.


TV-Y7 (30 MIN)

Tommy Cadle’s life is turned upside down when a group of wild and outrageous aliens crash into his world. Taking refuge in his lighthouse and taking over his life, the young earth boy struggles to educate his house guests about the way things are done on Earth. But the uninvited aliens have their own ideas about what’s best for Tommy and his fabulous little mud ball of a planet.


TV-Y7 (30 MIN)

Tommy Cadle’s life is turned upside down when a group of wild and outrageous aliens crash into his world. Taking refuge in his lighthouse and taking over his life, the young earth boy struggles to educate his house guests about the way things are done on Earth. But the uninvited aliens have their own ideas about what’s best for Tommy and his fabulous little mud ball of a planet.


TV-Y7-FV (30 MIN)

When archeologists discover the first ROBOTS ever built by HEPHAESTUS, it leads CRONUS to Hephaestus' most terrifying creation.


TV-Y7-FV (30 MIN)

CRONUS sends Herry back in time to perform the LABOURS OF HERCULES.


TV-Y7 (30 MIN)

Mundi is sure it'll take a bulldozer to move Anabella's massive new sculpture. But Oto knows of some other big sculptures that were moved long distances, hundreds of years ago. But how did they do that, without big, fancy machines? It's a mystery! So Doki and Oto set off to EASTER ISLAND in the SOUTH PACIFIC to investigate. There, they look for clues and develop theories which their friends back home test on Anabella's sculpture. They discover that by using ˜simple machines' like pulleys and rollers, you can make work easier - without a bulldozer in sight! Team Doki loves playing Hide and Seek, but their ˜hiding' skills need work. So when they get a tip about some ˜expert hiders' on a nature reserve in NAMIBIA, they're eager to meet them, and find out; How can we get better at hiding? In Namibia, a friendly ranger introduces them to a variety of animals who know how to blend in, stay still or look like something they're not, to fool any ˜seeker' around! By the time they return h


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